You are likely pivoting between two or more colour pairs. Red is the deepest colour at Common, so it is a good default if you are unsure about which colours are open. This is the colour you have the most quality cards of, or is the most open, and hopefully both! Ideally, you have identified your main colour. If you are seeing playable cards of one colour in the last few picks, that colour is likely not being drafted by the other players (aka that colour is “open”), and you should strongly consider moving into that colour. These are the cards no one at the table wanted the first time around. This means you can reasonably expect to see good Red and White cards in Pack 3 as well, as those same players will be passing to you again! For example, if you see ] Pick 5, and some solid Red and White cards Picks 6-8, there is a good chance the players to your right are not drafting Red and White. Start to form a picture of what colours are being passed to you (aka “Reading Signals”). Synergy Pieces that fit your deck’s plan, such as: Good-Rate Cards that fill in your curve, such as: ] (The best uncommon in the set, in my opinion) ] or any of this cycle of landsīest Mono-Colour Uncommons, which leave you open to multiple archetypes, such as: Pick Order (Groups of cards are listed Alphabetically) I have not had success with UR, UW, BG but all the colour pairs seems pretty balanced.ĭon't splash except for single-pipped Bomb Rares if you have reliable access to Venture or Treasure. Sometimes synergy will be a tiebreaker for which secondary colour you lean towards in the draft. Good stats and rates on individual cards are more important than synergy. Even control decks want this.Īggro decks are trying to win by attacking your opponent with good-rate creatures supported by synergy.Ĭontrol decks are trying to win by creating a board stall using good-rate creatures and generating repeated value with venture or some other mechanic. This is all based on my own personal experience, yours may differ! Hello everyone! I made a video detailing my current approach to Drafting and Reading Signals in Adventures in the Forgotten Realms.
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